Madder Messager
Functions to interact with the Madder server or individual player controller apps
Overview
The Madder Messager is a static class that provides functions to interface between the WebGL build and the Unity game.
Usage
VibratePlayerController
The VibratePlayerController
function vibrates a player’s controller briefly.
The gamername
parameter is the gamername of the player controller you want to vibrate and is REQUIRED.
VibrateAllPlayerControllers
The VibrateAllPlayerControllers
function vibrates all player controllers briefly.
UpdateMadderPlayerStats
The UpdateMadderPlayerStats
function updates a player’s stats on the Madder server. You decide when this gets called;
however, if your game crashes or the host exits the game without you making the call, the stats will not be updated.
The MadderPlayer
parameter is a serialized JSON string of the MadderPlayer object and is REQUIRED.
The MadderPlayer
object contains the player’s gamername and a dictionary of MadderStat objects.
ShowCode
The ShowCode
function displays the room code on the game screen. This function may be called on Start()
but must
not be called on Awake()
, or the room code will not display. This function should only be called when not in the
Unity Editor.
HideCode
The HideCode
function hides the room code from the game screen. This function should only be called when not in the
Unity Editor.
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