Integrating the Madder Controller with your Unity game
MadderManager
and MadderControllerManager
that must be
placed in the scene. These prefabs are Singleton classes, which means they will persist across scene loads.
If using the Unity Input system, the Madder Controller layout will be automatically registered with the Unity Input
System upon loading the Unity Editor. You can then assign the bindings to your desired actions in the Unity Input
System. See the Madder Controller class for more information.
The Madder Starter Pack provides a sample game manager, sample player manager, and sample player to show you how you
might interact with the Madder Manager.
Sample Scripts
MadderControllerTest
file that you can use or copy from to test the
Madder Controller in your game. The MadderControllerTest
is a simple script that will simulate the Madder
Controller input for testing purposes.
We have also provided a sample game manager to show how you could call the MadderControllerTest.
Madder Test